Game Development
The best skills for engineering-related work, like building, testing, reviewing and shipping software.
team-qaDonchitos/Claude-Code-Game-StudiosCoordinate a QA team through a full test cycle from plan to sign-off★28.2K
team-qaCoordinate a QA team through a full test cycle from plan to sign-off
team-releaseDonchitos/Claude-Code-Game-StudiosCoordinate a release team to take a build from candidate to deployment★28.2K
team-releaseCoordinate a release team to take a build from candidate to deployment
team-uiDonchitos/Claude-Code-Game-StudiosCoordinate a UI team through UX design, visual work, implementation and review★28.2K
team-uiCoordinate a UI team through UX design, visual work, implementation and review
vertical-sliceDonchitos/Claude-Code-Game-StudiosBuild a vertical slice to prove the core game loop works before production★28.2K
vertical-sliceBuild a vertical slice to prove the core game loop works before production
unityclockworklabs/SpacetimeDBConnect Unity game clients to SpacetimeDB with lifecycle hooks and token storage★25.4K
unityConnect Unity game clients to SpacetimeDB with lifecycle hooks and token storage
unrealclockworklabs/SpacetimeDBBuild Unreal Engine clients that connect to and sync with SpacetimeDB★25.4K
unrealBuild Unreal Engine clients that connect to and sync with SpacetimeDB
unity-mcp-orchestratorCoplayDev/unity-mcpDrive the Unity Editor through MCP to edit scripts, scenes and run tests★15.5K
unity-mcp-orchestratorDrive the Unity Editor through MCP to edit scripts, scenes and run tests
avoiding-blurry-ebitengine-renderinghajimehoshi/ebitenFix blurry Ebitengine rendering with resolution, font and sampling settings★13.6K
avoiding-blurry-ebitengine-renderingFix blurry Ebitengine rendering with resolution, font and sampling settings
efficient-ebitengine-renderinghajimehoshi/ebitenSpeed up Ebitengine drawing with batching, texture atlases and GPU command checks★13.6K
efficient-ebitengine-renderingSpeed up Ebitengine drawing with batching, texture atlases and GPU command checks
run-ebitengine-app-headlesshajimehoshi/ebitenRun an Ebitengine game headlessly to test, debug and screenshot it★13.6K
run-ebitengine-app-headlessRun an Ebitengine game headlessly to test, debug and screenshot it
writing-kage-shadershajimehoshi/ebitenWrite, review and port Kage shaders for Ebitengine with DrawTrianglesShader★13.6K
writing-kage-shadersWrite, review and port Kage shaders for Ebitengine with DrawTrianglesShader
game-developerJeffallan/claude-skillsBuild Unity and Unreal features with ECS, physics, multiplayer and frame-rate tuning★12.1K
game-developerBuild Unity and Unreal features with ECS, physics, multiplayer and frame-rate tuning
asset-pipelinerehan-remade/universal-modderTurn generated art into exact game-engine sprites, sheets, masks and textures★9.1K
asset-pipelineTurn generated art into exact game-engine sprites, sheets, masks and textures
fal-assetsrehan-remade/universal-modderGenerate game sprites, textures, 3D models and sound with fal.ai through MCP or CLI★9.1K
fal-assetsGenerate game sprites, textures, 3D models and sound with fal.ai through MCP or CLI
game-automationrehan-remade/universal-modderLaunch a real game, capture screenshots and send input to test a mod in play★9.1K
game-automationLaunch a real game, capture screenshots and send input to test a mod in play
game-reconrehan-remade/universal-modderCheck how an installed game can be modded before writing any mod code★9.1K
game-reconCheck how an installed game can be modded before writing any mod code
mashup-modsrehan-remade/universal-modderBuild cross-game mashups and total conversions that port mechanics between titles★9.1K
mashup-modsBuild cross-game mashups and total conversions that port mechanics between titles
mod-any-gamerehan-remade/universal-modderTake a game mod idea to a working, recorded result in a PC game you own★9.1K
mod-any-gameTake a game mod idea to a working, recorded result in a PC game you own
port-a-modrehan-remade/universal-modderPort a mod to a newer game version or another loader while keeping its behavior★9.1K
port-a-modPort a mod to a newer game version or another loader while keeping its behavior
publish-modrehan-remade/universal-modderPackage and release a game mod with lint checks, a README and mod site uploads★9.1K
publish-modPackage and release a game mod with lint checks, a README and mod site uploads
share-field-notesrehan-remade/universal-modderSearch and add to a shared knowledge base of how specific games were modded★9.1K
share-field-notesSearch and add to a shared knowledge base of how specific games were modded
game-playtestopenai/pluginsRun browser game playtests, smoke tests and HUD review with screenshots★7.6K
game-playtestRun browser game playtests, smoke tests and HUD review with screenshots
game-studioopenai/pluginsPlan the stack, design and playtest workflow for a browser game★7.6K
game-studioPlan the stack, design and playtest workflow for a browser game
game-ui-frontendopenai/pluginsDesign HUDs, menus and overlays for browser games that protect the playfield★7.6K
game-ui-frontendDesign HUDs, menus and overlays for browser games that protect the playfield
phaser-2d-gameopenai/pluginsBuild 2D browser games with Phaser, TypeScript and Vite scenes and sprites★7.6K
phaser-2d-gameBuild 2D browser games with Phaser, TypeScript and Vite scenes and sprites
react-three-fiber-gameopenai/pluginsBuild 3D browser games in React with React Three Fiber and shared state★7.6K
react-three-fiber-gameBuild 3D browser games in React with React Three Fiber and shared state
sprite-pipelineopenai/pluginsGenerate and normalize 2D sprite strips and anchors for browser game animation★7.6K
sprite-pipelineGenerate and normalize 2D sprite strips and anchors for browser game animation
three-webgl-gameopenai/pluginsBuild browser game runtimes with plain Three.js, GLB assets and physics★7.6K
three-webgl-gameBuild browser game runtimes with plain Three.js, GLB assets and physics
web-game-foundationsopenai/pluginsChoose a browser game engine and set its architecture before implementation★7.6K
web-game-foundationsChoose a browser game engine and set its architecture before implementation
zzz-one-dragon-playerOneDragon-Anything/ZenlessZoneZero-OneDragonRun Zenless Zone Zero daily chores automatically with the One Dragon game assistant★7.5K
zzz-one-dragon-playerRun Zenless Zone Zero daily chores automatically with the One Dragon game assistant
asset-genhtdt/godogenGenerate game images, 3D models, rigged characters and sound effects locally★7.2K
asset-genGenerate game images, 3D models, rigged characters and sound effects locally
author-game-levelsMengTo/SkillsAuthor readable flat-world Three.js game levels with routes, encounters and lighting★7.1K
author-game-levelsAuthor readable flat-world Three.js game levels with routes, encounters and lighting
build-game-audio-feedbackMengTo/SkillsAdd responsive audio feedback, music states and spatial sound to web games★7.1K
build-game-audio-feedbackAdd responsive audio feedback, music states and spatial sound to web games
build-game-camera-controlsMengTo/SkillsImplement Three.js game cameras with isometric framing, follow, lock-on and shake★7.1K
build-game-camera-controlsImplement Three.js game cameras with isometric framing, follow, lock-on and shake
build-game-changelogMengTo/SkillsAdd an in-game changelog screen with version numbers, deploy info and navigation★7.1K
build-game-changelogAdd an in-game changelog screen with version numbers, deploy info and navigation
build-game-inventoryMengTo/SkillsBuild game inventory, loot, equipment and drag-and-drop systems with save migration★7.1K
build-game-inventoryBuild game inventory, loot, equipment and drag-and-drop systems with save migration
build-game-map-editorMengTo/SkillsBuild browser map editors for Three.js and isometric games linked to production data★7.1K
build-game-map-editorBuild browser map editors for Three.js and isometric games linked to production data
build-game-monster-systemMengTo/SkillsBuild rigged monsters with hitboxes, attack states and LODs for Three.js action games★7.1K
build-game-monster-systemBuild rigged monsters with hitboxes, attack states and LODs for Three.js action games
build-hybrid-game-assetsMengTo/SkillsPlan a hybrid game asset pipeline mixing meshes, procedural geometry and sprites★7.1K
build-hybrid-game-assetsPlan a hybrid game asset pipeline mixing meshes, procedural geometry and sprites
build-isometric-arpgMengTo/SkillsBuild a playable isometric action RPG in Three.js with combat, zones and saves★7.1K
build-isometric-arpgBuild a playable isometric action RPG in Three.js with combat, zones and saves
build-mobile-threejs-gamesMengTo/SkillsBuild and test touch-first Three.js games for mobile browsers with safe-area layouts★7.1K
build-mobile-threejs-gamesBuild and test touch-first Three.js games for mobile browsers with safe-area layouts
build-rigged-game-assetsMengTo/SkillsCreate rigged game characters and monsters with skeletons, sockets and animation sets★7.1K
build-rigged-game-assetsCreate rigged game characters and monsters with skeletons, sockets and animation sets
build-threejs-enemy-systemsMengTo/SkillsBuild data-driven enemy archetypes and movesets for Three.js action games★7.1K
build-threejs-enemy-systemsBuild data-driven enemy archetypes and movesets for Three.js action games
create-game-vfxMengTo/SkillsCreate readable, performance-safe game effects for attacks, impacts and status effects★7.1K
create-game-vfxCreate readable, performance-safe game effects for attacks, impacts and status effects
design-action-combatMengTo/SkillsDesign and tune readable tactical action combat with guard, dodge and lock-on★7.1K
design-action-combatDesign and tune readable tactical action combat with guard, dodge and lock-on
design-game-encountersMengTo/SkillsDesign and tune action game encounters with arenas, spawn pacing and boss phases★7.1K
design-game-encountersDesign and tune action game encounters with arenas, spawn pacing and boss phases
fire-smoke-skill-vfxMengTo/SkillsBuild fire and smoke spell effects in Three.js with ray-marched flame volumes★7.1K
fire-smoke-skill-vfxBuild fire and smoke spell effects in Three.js with ray-marched flame volumes
game-dev-combat-animationMengTo/SkillsBuild and review character combat animations that never stretch or break limbs★7.1K
game-dev-combat-animationBuild and review character combat animations that never stretch or break limbs
game-dev-combat-skill-polishMengTo/SkillsScore game combat skills out of 10 with blind judges, then raise the weakest ones★7.1K
game-dev-combat-skill-polishScore game combat skills out of 10 with blind judges, then raise the weakest ones
ice-frost-skill-vfxMengTo/SkillsBuild ice and frost spell effects in Three.js with grown dendritic frost★7.1K
ice-frost-skill-vfxBuild ice and frost spell effects in Three.js with grown dendritic frost